Thursday, 24 January 2013



Resources needed to carry out GAME plan
In order to engage students in exploring real world issues, I would have to simulate many of those issues and create authentic problems within those simulations.  Using digital tools and resources would assist me to not only simulate but articulate and provide a medium through which students could attack, explore and solve those simulated “real-world” issues.  I would need to use computer hardware that would allow students to view videos that would simulate real world issues.  Also, word processing and Spreadsheet software would also be used as part of classroom instruction.  I would use electronic journals to record students’ progress.  This would allow me to convert raw data into interpretative information for analysis.  I would also have to build a collaborative team with some of my colleagues that would allow us to not only plan together, but interpret student learning goals and achievements together.  That reflective collaboration is going to be paramount to my assessing student learning and assessing teacher effectiveness.
Providing support is probably one of the most significant yet sometimes most ignored component of effective classroom instruction.  Providing collegial support is very important in inspiring a community of reflective educators.  Teachers benefit tremendously when they work as a team.  They are better able to share ideas as far fetch as they may appear to an individual.  When the administration of a school supports technology skill development and use, the school on a whole changes its perspective and attitude toward learning.  Lesson plans are an exceptional means of tracking effective teaching.  More importantly, teacher reflection after a lesson (which should be recorded on lesson plan) is as important as a beautifully planned lesson.  Using a checklist to evaluate and assess the use of technology can help to reduce wordy clutter and provide data that is relevant for the expected objectives.  Administrative support would come in the form of physical resources (hardware, software), staff development opportunities (workshops, conferences and opportunities for research and development), providing opportunities for collegial support on the staff (mentors, webinars etc) and community building within the school day (this can be scheduled into the day’s activities).
What additional information do you need?
In order to achieve those goals and acquire those resources, I would need to do some research into what is needed.  Also, I would have to discuss with relevant members of the school community how we could develop this GAME plan.  Then finally, I would have to decide exactly what is needed in the checklist if relevant data is to be collected.
What steps have you been able to take so far?
I have met with my HODs to assess the types of support that is needed on a departmental level.  Also, I have scheduled a staff meeting created specifically to discuss the needs of departments.  We have worked to develop of culture of collegial support where the curriculum and lesson plan are prepared horizontally and vertically.  I have reassigned mentor teachers to new and novice teachers on staff in order to strengthen that collegial support for those in need.  Departmental head have also listed some hardware, once that list is complete, I will forward this to the Board of Education (our financing body) to acquire some of those pieces of equipment.  By next term, I hope to conduct one or two staff development workshops that examine the use of technology in the classroom.

What do you think colleagues?  Do you think I need any additional resources?  Looking forward to your comments.
Ezra Jonah Greene



Thursday, 17 January 2013

My personal GAME plan


Many educators, like me, are able to master content and basic pedagogy.  However, what makes a true educator is one that is able to include and integrate technology appropriately into the content.  Business educators should also be able to simulate business activity as closely as possible so as to produce authentic instruction to their students.  As an administrator, on the other hand, my greatest gain would be to have all my teachers integrate technology into their content areas.  I hope to create a learning environment that develops 21st century citizens that model best practices.  

I reflected on the National Education Standards for Teacher (NETS-T) and decided that I needed to improve proficiency in the following standards:

1. Facilitate and Inspire Student Learning and Creativity
Teachers use their knowledge of subject matter, teaching and learning, and technology to facilitate experiences that advance student learning, creativity, and innovation in both face-to-face and virtual environments.
b. Engage students in exploring real-world issues and solving authentic problems using digital tools and resources

5. Engage in Professional Growth and Leadership
Teachers continuously improve their professional practice, model lifelong learning, and exhibit leadership in their school and professional community by promoting and demonstrating the effective use of digital tools and resources.
b. Exhibit leadership by demonstrating a vision of technology infusion, participating in shared decision making and community building, and developing the leadership and technology skills of others

The following is my GAME plan:

My Goal
Work on improving my proficiency in the (NETS-T) standards 1b and 5b as noted above.

Set Action
Develop lessons that simulate authentic problems.  I would develop conditions that allow my students to use digital tools and resources to dissect those problems and come up with authentic solutions. 
My second plan of action would be to provide needed support to my staff so as to develop an environment that inspires a community that supports technology skill, development and use.

Monitor
(a)    Collaborate with a colleague to dissect and discuss lessons developed and implemented to ensure that they achieve their intended purpose.  

(b)  Create a checklist of actions that would monitor and indicate the extent to which teachers are integrating technology in the classroom. 

Evaluate and Extend Learning
(a)   Develop a journal to record the progress of my students so as to test their ability to authentically deal with real-world problems using digital tools as simulated by business activity.

(b)  Examine teacher’s lesson plans and assessment instruments to assess the extent to which technology in used in instruction and their effectiveness.  Also, evaluate the checklist developed to monitor teacher’s use of technology.



So, colleagues, what do you think?  How could I improve my action plan?  I am looking forward to your responses.



References
International Society for Technology in Education. (2008). National education standards for teachers (NETS-T). Retrieved from http://www.iste.org/standards/nets-for-teachers


Friday, 11 January 2013

Welcome to a new learning experience

Good day colleagues
It is a pleasure learning with you in this course.  I look forward to our interactions.  I know we will get to know each other better as this course progresses. 

Have a wonderful day.

Ezra Jonah Greene